Design kickoff
When I was brought on board the Fleet Manager project, engineering had a proof-of-concept web app already working. My job was simple: take it and run with it.
I expanded on the app by first creating user journeys and building out the concepts of the most important pages first. The biggest goal was to create a visualization of a network deployment.



The cube node — three-tier health identifier: healthy · warning · critical
Where it started — Fleet 1.0
The first sprint started from engineering’s proof of concept and moved fast: a node card that made a single rXg legible, a home view that put the whole fleet on one screen, and the reporting and forms that turned it into a product. Four screens from that process:




Fleet 1.0 design sprint, 2022 — concept screens
What shipped
Fleet Manager 1.0 quickly became one of our main marketing stories and main demo portal.
04 · Evolution
Fleet 2.0
As AI became seriously integrated into everyone’s workflows, we launched a rebrand. That, plus Creative and Engineering working more closely together, drove a real overhaul of the UI.
Fleet Manager 2.0 is one of the biggest product updates the company has shipped. Its new UI and features are now the main talking points in meetings with high-value customers.
- 8,000+
- Active nodes in production
- 5,000
- Nodes on the largest single network
- 10,000s
- People online at any moment